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- On Tue, 26 Mar 1996, YANN LOSSOUARN wrote:
-
- > I'd like to have some news from :
- >
- > -TOS-DEU (when will you get a Falcon, Anthony ? What a strange
- > situation, to be implicated in a _great_ project like BM, and not be able to
- > test those _great_ previews... ;))
- >
- > -the AI
- Well, as i am on the AI, here are some news:
- now, we are 2 (and a half) working on the AI. But we are both very
- busy, and we have to work via mail, so... it's not fast...plus it will
- have to be translated in ASM...
-
- What we plan is to release a Thing definition, and some algos that first
- could just make the sprites displayed at the rigth position. Then, we'll
- try to make them move. BTW, looking at the code for BM, i saw that the
- THING loader seems already written (if it's not,could someone do it, it's
- just about loading the THINGS from a level into an array). Then we have
- to construct the complete THINGS out of the THING type and THING option
- (mass, radius,speed,...) which are not in the WAD file. BTW, did anyone
- find HERETIC char-specs??
- Well, first it will only be DOOM things, when it works, we'll have to use
- the BM char specs too.
- That's about it...
-
- > -Mummy :)
- Have you tryied phoning Jacques PRADEL??
- :)
-
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